Go+to+the+desert

You decide to take the path of journeying to the desert. Your legs are trembling as you step off the plane onto the new territory. Saudi Arabia is known for its dry and deathly deserts, so you are prepared for the worst. Skeeter glances your way and you make eye contact with him. He smiles and you instantly feel better, knowing there is someone to struggle along with you. Dr. Frankenburger pulls both Skeeter and you through the gates and out of the airport, his determination set on his rather crazed looking face. Rather than fresh air greeting you as you exit, you are welcomed with hot, humid, and heavy air. This is it, no turning back now.

Pain shoots up your legs with each growing hour that you ride upon the hump of a camel through the scorching desert. The camel's feet drag slowly across the dusty sand. For miles and miles, yellow desert stretches on. It seems as if you will never make it. The desert is still and calm, with the sun beating down on you. It is uncomfortable, but you press on following Skeeter and Dr. Frankenburger through the endless desert. All of a sudden, the wind picks up and throws you off the camel's back. The camel begins to run back the direction in which you came. Violently, the wind stirs the sand up from the ground and swirls it in the air. The three of you cover your faces for fear of losing the limited sight and breath you have.

Skeeter abruptly commences coughing. Uh-oh, he didn't cover his breathing passages and it appears that sand has gotten into his lungs. He doubles over and you can not continue to move forward. Dr. Frankenburger plunders through his bag attempting to locate anything in his bag that could save his son's life. He pulls out a flashlight, exlcaiming in triumph that he has found the key to survival. You look at him and shake your head in bewilderment. How can somebody so brilliant lack that incredible amount of common sense? The chaos comes to an end as quickly as it began and the desert is clouded in silence once more. All that can be heard is the coughing of Skeeter growing fainter by the second. Dr. Frankenburger looks at you for help, he is confused and unfortunately this time you don't have the answer. You search the landscape around you in desperation, wishing against wish that there is something that can aid you. Just as the very last bit of hope drains from your heart, you see a piece of paper out of the corner of your eye. You don't trust Dr. Frankenburger to watch Skeeter, so instead you direct him to retrieve the sheet. His eyes widen and he immediately obeys and hands the paper to you pointing to a red "X" on the map. Your eyes follow his finger, and then up to the top of the page. You have found it! The map to the genie, and it is only a few miles away. Skeeter breaks out into another fit of coughing. You are torn, do you follow the map and hope Skeeter will be alright, or do you give up the mission for the life of your friend? Choice 1 Continue the Mission Choice 2 Save your Friend